Compass software is a functional assessment tool for clinical, educational, and vocational professionals who perform computer access and augmentative communication evaluations. Using eight skill tests in three input device domains (pointing, text entry, and switch use), Compass records data on the speed and accuracy of user actions and generates a summary report. Can be used to evaluate keyboard and mouse use, navigation through menus, and switch use.
Cosmo's Play and Learn™ software is a family of educational and computer games that aim to entertain children of developmental ages 2-to-8 years and teach math skills. This developmentally appropriate software was created by a team of educators; physical, occupational, and speech-language therapists; and assistive technology practitioners.
eeZee Mouse is an alternative mouse product that is designed to fit the user's abilities. A tiny Body Sensor provides smooth and accurate cursor control while worn/activated on any part of the body from head to toe, becoming a virtual joystick-in-space. The PRO model uses a microphone & sound detection for clicking; SWITCH model uses external switch(es) and is capable of left and right clicks from a single switch.
The Darci Too is a universal alternative input device; the product works with both Mac and PC and features adaptable access, meaning that users can select the access method that works best for them. The Darci Too can be controlled by joysticks, switches, matrix keyboards or communication aids and supplies Morse Code, Scanning, Matrix Keyboard, and Darci Code access to standard computer functions. Darci Too is designed to meet the needs of users with a wide range of disabilities, so this product may be a good choice for students with multiple disabilities.
The Digital Frog 2.5 engages students with an interactive, virtual dissection, allowing the student to learn each of the cuts necessary by "cutting" with a digital scalpel before watching the full screen video. Animations and interactions allow students to see the science of the frog's body—from blood pumping through the heart, to joints that can be built up and moved by the user.
The Eyegaze Edge systems allow users to do a number of things with their eyes that they would otherwise do with their hands or voice (ex: typing documents, speaking/conversing with others, browsing the Internet, etc.).
The Eye-Pal is a one pound, portable USB scanner/reader capable of converting any printed material to Refreshable Braille, speech or text file.
Use this product with students who can use a handheld wand or mouthstick to point, but are unable to exert much force. The Magic Wand Keyboard is a miniature computer keyboard, with a built-in mouse, that allows users to fully access any computer. It is designed to be used with little or no hand movement and works with the lightest touch of a wand (either hand-held or mouthstick). Use this product with students who have no strength and little or no hand/arm movement, but who have some fine motor control.
Although developed with college classes in mind, many of our simulated laboratories are also ideal for advanced science high school classes. Based on feedback from teachers, we created special collections of our college labs covering topics from osmosis and the cell cycle to natural selection and Hardy-Weinberg equilibrium to ecology. These specially discounted "high school only" collections can be used on their own or as complements to field and wet labs and provide students a taste of the college curriculum.
FEATURES Kid-Friendly Research Tool The easy-to-use Science Web tells more about animals, physics and Earth science. Physics Becomes Child's Play! Experiment with ramps, catapults, and pendulums to learn about the physics of motion. What's Hiding in the Mystery Cave? Deduce what's in the Mystery Cave by using data on smell, texture, color, shape, size, and weight. How Well Can You Remember What You See? Sharpen your observation and memory skills by returning animals to where you first saw them! Who Made This Track?