Click to Read: Life Skills consists of four entertaining, colorful, related stories which use SymbolStix to build vocabulary, encourage early literacy and support comprehension. Students can hear the story read to them in a cause and effect mode, expand meaning of text and picture symbols in an interactive mode, and can then demonstrate their understanding by arranging the symbols to retell the story in any of three reading levels. Each story also comes with three Show What You Know activities - Bingo, Concentration and Vocabulary practice.
CLiCk, Speak is an open source, freely available extension for the Firefox web browser. It is part of the CLC-4-TTS Suite of products, it features a mouse driven interface, and it reads web pages - hence its name. CLiCk, Speak is designed for sighted users who want text-to-speech functionality. It doesn't identify elements or announce events - two features that are important for visually impaired users but unnecessary for sighted users. It also has a simplified, mouse driven interface that is designed to be easy for users familiar with point-and-click graphical user interfaces.
Breeze is a USB sip/puff switch in a compact package. It connects directly to standard USB ports on computers, laptops and AAC devices and provides hardware emulation of mouse buttons or joystick functions. For special applications, sensitivity is selectable and dynamic pressure readings can be directly accessed through the USB interface. The integrated pneumatic port connects directly to a range of available user interface options including Headset and Gooseneck.
Use this switch with students who have visual impairments. The flashing blinker helps visually impaired individuals locate the switch. When the switch is activated, the yellow textured lens lights brightly while music plays and the switch vibrates.
Compass software is a functional assessment tool for clinical, educational, and vocational professionals who perform computer access and augmentative communication evaluations. Using eight skill tests in three input device domains (pointing, text entry, and switch use), Compass records data on the speed and accuracy of user actions and generates a summary report. Can be used to evaluate keyboard and mouse use, navigation through menus, and switch use.
Cosmo's Play and Learn™ software is a family of educational and computer games that aim to entertain children of developmental ages 2-to-8 years and teach math skills. This developmentally appropriate software was created by a team of educators; physical, occupational, and speech-language therapists; and assistive technology practitioners.
CrossScanner is a universal way to run software using 1 or 2 switch(es). With the switch(es) plugged into a switch interface, the user is able to perform mouse moves and clicks, double clicks, drags, operate menus and even enter text (with optional OnScreen keyboard). All operation is supervisor-controllable to fine tune CrossScanner to the needs of the user.
The Darci Too is a universal alternative input device; the product works with both Mac and PC and features adaptable access, meaning that users can select the access method that works best for them. The Darci Too can be controlled by joysticks, switches, matrix keyboards or communication aids and supplies Morse Code, Scanning, Matrix Keyboard, and Darci Code access to standard computer functions. Darci Too is designed to meet the needs of users with a wide range of disabilities, so this product may be a good choice for students with multiple disabilities.
Use this program's structured format to design writing activities for students by guiding them through planning, organizing and preparing a first draft. Both graphic and outline formats assist in the writing process. Writing genre templates available.
The Digital Frog 2.5 engages students with an interactive, virtual dissection, allowing the student to learn each of the cuts necessary by "cutting" with a digital scalpel before watching the full screen video. Animations and interactions allow students to see the science of the frog's body—from blood pumping through the heart, to joints that can be built up and moved by the user.