Cosmo's Play and Learn™ software is a family of educational and computer games that aim to entertain children of developmental ages 2-to-8 years and teach math skills. This developmentally appropriate software was created by a team of educators; physical, occupational, and speech-language therapists; and assistive technology practitioners.
Typing Assistant predicts and autocompletes frequently used words and phrases, making typing faster and requiring less effort. Typing Assistant integrates with all popular programs on MS Windows: Microsoft Word, Microsoft Outlook, Outlook Express, Notepad, UltraEdit, WordPad, ICQ Messenger, MSN Messenger, Yahoo Messenger, and commonly used web browsers. Available in multiple languages.
Use this product to provide supports for planning and organizing, transcription, and editing and revising. This program provides a library of outlining templates with both procedural and content prompts which can be reviewed with speech output. Drafts can be auto-created from the outline. Transcription legibility, accuracy and word fluency are supported with dynamic word prediction and an expandable library of topical word lists with the option of viewing suggestions by part of speech. Editing is supported with a spell check tool and a homonym checking tool.
BBC Science Simulations 2 provides opportunities for early elementary students to interact with seven virtual science investigations. Students can observe how shadows change over the course of a day, investigate which of four materials is the best thermal insulator, and much more. Students can develop their understanding of fair testing by controlling variables on screen and can see instant results by selecting to view a table or graph alongside the animation. A "Questions" section with full narration provides ideas for investigations that students can complete independently.
BBC Science Simulations 3 was designed to enhance science investigation skills for upper elementary students. Virtual experiments exploring varying topics such as plant growth and and electrical circuits allow teachers and students to experience a wide range of phenomena in ways and at speeds that would be difficult to achieve in the classroom. The "Questions" portion of the software includes ideas for exploration. Students can manipulate a variety of variables and instantly observe their effects.
Read&Write is an award winning literacy software solution that makes learning accessible for all students, especially those with reading and writing difficulties, learning disabilities, and English Language Learners. Read&Write's customizable toolbar integrates with mainstream applications for access to any curriculum or digital content with support features for reading, writing, research, and test taking.
The Read Naturally Software Edition features the same reading strategy and stories used in the Masters Edition, while taking advantage of the benefits and functionality of the computer. The Software Edition automates the placement process, assigns an appropriate reading goal, and allows you to customize the program by accelerating or skipping steps for advanced readers. It also creates detailed reports that track student progress and indicate areas that need additional coaching.
My Reading Coach is consistent with the Orton-Gillingham approach to reading. It is a structured, flexible, mastery-based, multi-sensory educational software program that provides a virtual reading specialist and speech pathologist to every student. Embedded Teacher Intelligence™ individualizes instruction to help each student reach grade level in the skill areas of phonemic awareness, phonics sounds and rules, vocabulary, word Structure, syntactic processing and reading comprehension.
MindPlay Reading Fluency is a reading fluency tool that has been designed to systematically increase reading speed while ensuring proficient reading comprehension.
Kurzweil 3000™ is a comprehensive reading, writing and learning software solution for any struggling reader, including individuals with learning difficulties, such as dyslexia, attention deficit disorder or those who are English Language Learners (ELL). Kurzweil 3000, is research based and enables struggling readers in grades 3 and above to learn from the same content as their peers as it provides access to virtually any text or curriculum, including print, electronic, and Web-based documents.