Cosmo's Play and Learn™ software is a family of educational and computer games that aim to entertain children of developmental ages 2-to-8 years and teach math skills. This developmentally appropriate software was created by a team of educators; physical, occupational, and speech-language therapists; and assistive technology practitioners.
eeZee Mouse is an alternative mouse product that is designed to fit the user's abilities. A tiny Body Sensor provides smooth and accurate cursor control while worn/activated on any part of the body from head to toe, becoming a virtual joystick-in-space. The PRO model uses a microphone & sound detection for clicking; SWITCH model uses external switch(es) and is capable of left and right clicks from a single switch.
The StudentMate™ features a color touch screen, wireless and Ethernet connectivity, Flash enabled web browser, Word and Excel compatible applications, e-mail, and several educational programs pre-loaded. The technology behind the StudentMate™ allows the user to adapt and expand the StudentMate™ hardware and software to any one of the K-12 grade levels.
This app is a great way to record, organize, review and share your audio and text notes from your meetings, classes, and conferences.
Cosmo’s Learning Systems introduces an innovation in learning for children of developmental age 2-to-8 years with and without disabilities. This unique family of learning tools features Mission Control and Cosmo's Play and Learn software.
In recent years effective instruction in reading for learners with physical and educational disabilities has received great attention in the schools. However, instruction in the corollary skill of writing has received considerably less emphasis. This review paper notes that through the use of assistive technology, students with a variety of physical and educational disabilities can learn to effectively (a) plan and organize their writing, (b) draft and transcribe their work, and (c) edit and revise their narrative and expository writing.
With Kids ABC Letters, your preschool-aged kids will learn the alphabet letter names and will practice letter shapes, letter recognition, and finding letters in context.
The TouchFree Switch pairs a video camera with switch software, allowing users to trigger mouse clicks without applying pressure. The digital camera can be tailored to recognize almost any movement as a mouse click and can be positioned wherever it's needed. This product may be appropriate for those with motor disabilities, body stress, fatigue, negative reflex, and those doing range-of-motion exercises.
Use this product with students who are unable to access a standard keyboard and who able to make selections by pointing. The Magic Touch Add-on Touch Screen is an aftermarket touch screen that can be added to any computer monitor, allowing users to access their computers by touching the screen with finger, fingernail, gloved hand or stylus. This product may also be useful for early learners.
The Swell-Form Graphics II Machine is a simple, fast and low cost method of creating stunning tactile maps, diagrams, text and graphics. This machine has revolutionized the process of creating these tactile images. Using the special Swell-Touch paper, simply print onto this paper as you normally would through your standard printer or copy machine (we recommend a laser printer/copier, as it creates finer lines).