Cosmo's Play and Learn™ software is a family of educational and computer games that aim to entertain children of developmental ages 2-to-8 years and teach math skills. This developmentally appropriate software was created by a team of educators; physical, occupational, and speech-language therapists; and assistive technology practitioners.
CrossScanner is a universal way to run software using 1 or 2 switch(es). With the switch(es) plugged into a switch interface, the user is able to perform mouse moves and clicks, double clicks, drags, operate menus and even enter text (with optional OnScreen keyboard). All operation is supervisor-controllable to fine tune CrossScanner to the needs of the user.
eeZee Mouse is an alternative mouse product that is designed to fit the user's abilities. A tiny Body Sensor provides smooth and accurate cursor control while worn/activated on any part of the body from head to toe, becoming a virtual joystick-in-space. The PRO model uses a microphone & sound detection for clicking; SWITCH model uses external switch(es) and is capable of left and right clicks from a single switch.
Cyberlink enables hands-free control of computers and electrical devices. Brain and body signals detected by the sensors in the headband are transmitted to the computer as multiple Brainfingers to allow users to interact with and use a computer. Use this device with students who have little to no control of body movement.
Frogpad is a one-handed portable keyboard allowing users to access computers, PDAs, mobile phones and other devices. Use this device with users who need an alternative keyboard and are capable of using one hand to type.
The StudentMate™ features a color touch screen, wireless and Ethernet connectivity, Flash enabled web browser, Word and Excel compatible applications, e-mail, and several educational programs pre-loaded. The technology behind the StudentMate™ allows the user to adapt and expand the StudentMate™ hardware and software to any one of the K-12 grade levels.
This app is a great way to record, organize, review and share your audio and text notes from your meetings, classes, and conferences.
Cosmo’s Learning Systems introduces an innovation in learning for children of developmental age 2-to-8 years with and without disabilities. This unique family of learning tools features Mission Control and Cosmo's Play and Learn software.
Finds an approach to improving revision skills that integrated strategy instruction, peer response, and word processing to be highly effective with seventh- and eighth-grade students with learning disabilities who struggle with writing.
In recent years effective instruction in reading for learners with physical and educational disabilities has received great attention in the schools. However, instruction in the corollary skill of writing has received considerably less emphasis. This review paper notes that through the use of assistive technology, students with a variety of physical and educational disabilities can learn to effectively (a) plan and organize their writing, (b) draft and transcribe their work, and (c) edit and revise their narrative and expository writing.