Cosmo's Play and Learn™ software is a family of educational and computer games that aim to entertain children of developmental ages 2-to-8 years and teach math skills. This developmentally appropriate software was created by a team of educators; physical, occupational, and speech-language therapists; and assistive technology practitioners.
The Darci Too is a universal alternative input device; the product works with both Mac and PC and features adaptable access, meaning that users can select the access method that works best for them. The Darci Too can be controlled by joysticks, switches, matrix keyboards or communication aids and supplies Morse Code, Scanning, Matrix Keyboard, and Darci Code access to standard computer functions. Darci Too is designed to meet the needs of users with a wide range of disabilities, so this product may be a good choice for students with multiple disabilities.
The Digital Frog 2.5 engages students with an interactive, virtual dissection, allowing the student to learn each of the cuts necessary by "cutting" with a digital scalpel before watching the full screen video. Animations and interactions allow students to see the science of the frog's body—from blood pumping through the heart, to joints that can be built up and moved by the user.
Although developed with college classes in mind, many of our simulated laboratories are also ideal for advanced science high school classes. Based on feedback from teachers, we created special collections of our college labs covering topics from osmosis and the cell cycle to natural selection and Hardy-Weinberg equilibrium to ecology. These specially discounted "high school only" collections can be used on their own or as complements to field and wet labs and provide students a taste of the college curriculum.
FEATURES Kid-Friendly Research Tool The easy-to-use Science Web tells more about animals, physics and Earth science. Physics Becomes Child's Play! Experiment with ramps, catapults, and pendulums to learn about the physics of motion. What's Hiding in the Mystery Cave? Deduce what's in the Mystery Cave by using data on smell, texture, color, shape, size, and weight. How Well Can You Remember What You See? Sharpen your observation and memory skills by returning animals to where you first saw them! Who Made This Track?
Typing Assistant predicts and autocompletes frequently used words and phrases, making typing faster and requiring less effort. Typing Assistant integrates with all popular programs on MS Windows: Microsoft Word, Microsoft Outlook, Outlook Express, Notepad, UltraEdit, WordPad, ICQ Messenger, MSN Messenger, Yahoo Messenger, and commonly used web browsers. Available in multiple languages.
WriteOnline is an online word processing application for students. Users log on to the WriteOnline website, and can access word prediction features, text-to-speech, and other writing tools from any computer. Each student gets his or her personal online folders as part of the WriteOnline subscription, and they can save documents either online or to their own computer. Students' user preferences are automatically stored for them online, so the program starts up as they want it every time, on any computer.
Use this product to provide supports for planning and organizing, transcription, and editing and revising. This program provides a library of outlining templates with both procedural and content prompts which can be reviewed with speech output. Drafts can be auto-created from the outline. Transcription legibility, accuracy and word fluency are supported with dynamic word prediction and an expandable library of topical word lists with the option of viewing suggestions by part of speech. Editing is supported with a spell check tool and a homonym checking tool.
BBC Science Simulations 1 provides an opportunity for children to explore seven "virtual" science investigations. The simulations include making plants grow, exercise, building electrical circuits and more. This program is perfect for whole class instruction using a whiteboard and provides an excellent opportunity for students to predict, carry out, and evaluate investigations with the additional benefit of being able to simply reset them and start again. The "questions" portion of the program provides ideas for simulations.
The High School Science series begins with Chemistry, Biology, and Physics. Students can explore interactive, online content designed with real-world and game-like visualizations of labs, experiments, and more. High School Science provides five primary types of science Activity Objects or lessons: 1. Concept Development 2. Real-World Experiments 3. 3D Simulations 4. Dynamic Modeling 5. Math in Science