Cosmo's Play and Learn™ software is a family of educational and computer games that aim to entertain children of developmental ages 2-to-8 years and teach math skills. This developmentally appropriate software was created by a team of educators; physical, occupational, and speech-language therapists; and assistive technology practitioners.
FEATURES Kid-Friendly Research Tool The easy-to-use Science Web tells more about animals, physics and Earth science. Physics Becomes Child's Play! Experiment with ramps, catapults, and pendulums to learn about the physics of motion. What's Hiding in the Mystery Cave? Deduce what's in the Mystery Cave by using data on smell, texture, color, shape, size, and weight. How Well Can You Remember What You See? Sharpen your observation and memory skills by returning animals to where you first saw them! Who Made This Track?
WriteOnline is an online word processing application for students. Users log on to the WriteOnline website, and can access word prediction features, text-to-speech, and other writing tools from any computer. Each student gets his or her personal online folders as part of the WriteOnline subscription, and they can save documents either online or to their own computer. Students' user preferences are automatically stored for them online, so the program starts up as they want it every time, on any computer.
BBC Science Simulations 1 provides an opportunity for children to explore seven "virtual" science investigations. The simulations include making plants grow, exercise, building electrical circuits and more. This program is perfect for whole class instruction using a whiteboard and provides an excellent opportunity for students to predict, carry out, and evaluate investigations with the additional benefit of being able to simply reset them and start again. The "questions" portion of the program provides ideas for simulations.
BBC Science Simulations 2 provides opportunities for early elementary students to interact with seven virtual science investigations. Students can observe how shadows change over the course of a day, investigate which of four materials is the best thermal insulator, and much more. Students can develop their understanding of fair testing by controlling variables on screen and can see instant results by selecting to view a table or graph alongside the animation. A "Questions" section with full narration provides ideas for investigations that students can complete independently.
Stages is a seven-level developmental framework that describes a learner's cognitive and language abilities. Stages helps schools comply with alternate assessment mandates by providing an accessible way to assess learners with special needs. Stages also serves as a selection guide for curriculum activities (including both software and off-computer activities). The sequence of seven Stages is based on the work of Madalaine Pugliese, a nationally recognized authority in the fields of assistive and instructional technologies.
Kurzweil 3000™ is a comprehensive reading, writing and learning software solution for any struggling reader, including individuals with learning difficulties, such as dyslexia, attention deficit disorder or those who are English Language Learners (ELL). Kurzweil 3000, is research based and enables struggling readers in grades 3 and above to learn from the same content as their peers as it provides access to virtually any text or curriculum, including print, electronic, and Web-based documents.
Read&Write is an award winning literacy software solution that makes learning accessible for all students, especially those with reading and writing difficulties, learning disabilities, and English Language Learners. Read&Write's customizable toolbar integrates with mainstream applications for access to any curriculum or digital content with support features for reading, writing, research, and test taking.
The Read Naturally Software Edition features the same reading strategy and stories used in the Masters Edition, while taking advantage of the benefits and functionality of the computer. The Software Edition automates the placement process, assigns an appropriate reading goal, and allows you to customize the program by accelerating or skipping steps for advanced readers. It also creates detailed reports that track student progress and indicate areas that need additional coaching.
MindPlay Reading Fluency is a reading fluency tool that has been designed to systematically increase reading speed while ensuring proficient reading comprehension.