Click to Read: Life Skills consists of four entertaining, colorful, related stories which use SymbolStix to build vocabulary, encourage early literacy and support comprehension. Students can hear the story read to them in a cause and effect mode, expand meaning of text and picture symbols in an interactive mode, and can then demonstrate their understanding by arranging the symbols to retell the story in any of three reading levels. Each story also comes with three Show What You Know activities - Bingo, Concentration and Vocabulary practice.
Convert any digital text (online or files) into spoken text with a variety of voices and save as a WAV file. Supports students' engagement with text and boosts listening and reading comprehension.
Cosmo's Play and Learn™ software is a family of educational and computer games that aim to entertain children of developmental ages 2-to-8 years and teach math skills. This developmentally appropriate software was created by a team of educators; physical, occupational, and speech-language therapists; and assistive technology practitioners.
CrossScanner is a universal way to run software using 1 or 2 switch(es). With the switch(es) plugged into a switch interface, the user is able to perform mouse moves and clicks, double clicks, drags, operate menus and even enter text (with optional OnScreen keyboard). All operation is supervisor-controllable to fine tune CrossScanner to the needs of the user.
CLiCk, Speak is an open source, freely available extension for the Firefox web browser. It is part of the CLC-4-TTS Suite of products, it features a mouse driven interface, and it reads web pages - hence its name. CLiCk, Speak is designed for sighted users who want text-to-speech functionality. It doesn't identify elements or announce events - two features that are important for visually impaired users but unnecessary for sighted users. It also has a simplified, mouse driven interface that is designed to be easy for users familiar with point-and-click graphical user interfaces.
Cyberlink enables hands-free control of computers and electrical devices. Brain and body signals detected by the sensors in the headband are transmitted to the computer as multiple Brainfingers to allow users to interact with and use a computer. Use this device with students who have little to no control of body movement.
The Digital Frog 2.5 engages students with an interactive, virtual dissection, allowing the student to learn each of the cuts necessary by "cutting" with a digital scalpel before watching the full screen video. Animations and interactions allow students to see the science of the frog's body—from blood pumping through the heart, to joints that can be built up and moved by the user.
The Eye-Pal is a one pound, portable USB scanner/reader capable of converting any printed material to Refreshable Braille, speech or text file.
eeZee Mouse is an alternative mouse product that is designed to fit the user's abilities. A tiny Body Sensor provides smooth and accurate cursor control while worn/activated on any part of the body from head to toe, becoming a virtual joystick-in-space. The PRO model uses a microphone & sound detection for clicking; SWITCH model uses external switch(es) and is capable of left and right clicks from a single switch.
Use this program's structured format to design writing activities for students by guiding them through planning, organizing and preparing a first draft. Both graphic and outline formats assist in the writing process. Writing genre templates available.